Exploding media to find new media

I have taken a music file of my choice and manipulated to explore and understand the characteristics of new media.

Original Track


Modified Track




When the music was recorded, the analog nature of the media converted into a digital one. That is, actually the numerical representation, the first characteristic of new media.

Each part of the track was individually manipulated using a software. Hence each part is independent of the other. So modular.

A fading filter was applied on the audio file. Hence, the volume of the audio file decreases and increases depending where it is applied. This is an example of automation.

The variability is when the audio file can be heard using various devices. 

While editing the audio file, the software has lot of ques which make it easy for one to relate. Like for the cropping the audio a scissor icon is used. The scissor here is a cultural layer and the editing is done in the computer layer. This is an example of transcoding.









Characteristics of New media

Numerical Representation

The major difference between new and old media is that new media is digitised. That is the continuous analog media (like a scene, a sound or a frame) is sampled and then digitised. Once media is converted to this form then, to store, to transfer and to manipulate the data becomes easy.
A photograph is a new media object, is a collection of pixels. Each pixel has the data of the primary colours which make up the colour in that pixel. Thus an entire image but a large numerically represented data.

The fractal structure of new media - Modularity

New media, unlike the old media is represented as a collection of discrete and independent elements. It has a fractal structure, meaning each object is divided into smaller independent parts and down like this to the smallest parts that make the object.
Modularity is very evident in World wide web and HTML pages that embed independent objects into them. 
Music composed using a software can be another example for modularity. Each instrument in the software is independent and within a track, how an instrument plays or how the notes are arranged is also independent.

Automation

Creation, manipulation and access of new media objects  are made simple by automation.
Templates for 3D object creation, like a flock of birds, trees which are available as default.
also, filters in photoshop are examples of low level automation which is present.
User specific ads which pop up on websites are not manually put there. The AI engine on the internet makes a profile of you and “appropriately” displays the ads that you may want to see.


Variability

This is characteristic of new media object comes from numerical coding and modularity. Old media involved a certain rigid structure, a master copy was made and those subsequently made are identical copies of the same. However, a new media gives rise to different versions instead of identical versions. Other words which can be seen as synonymous to variable are liquid and mutable.
Watching the a movie on the TV screen, laptop and smartphone is an example of variability. The same content is been viewed on different mediums. 
The website of the New York times for instance, has a different content everyday but the layout or the medium remains the same, its like on the same newspaper which has a different news everyday.


Transcoding

There are two layers in a new media object the ‘computer layer’ and the ‘cultural layer’. The computer layer may have categories like sorting and matching, function and variable, computer language and data structures. And the cultural layer has categories like composition and point of view, comedy and tragedy, story and plot.
New media makes a composite of both these layers, resulting in a new computer culture. For eg. words like memory, mouse and monitor may evoke a different meaning from it's conventional ones. Status, Post and Tweet the recent buzz words of social media are far from their original meaning and words like these have created a niche for themselves. This has been majorly attributed to the impact of the 'computer layer' on the human 'cultural layer'.



The Internet Connection

The 1929 classic, “Man with a movie camera” is a avant-garde, with no actors and no storyline. The footages for this movie were shot in four different cities and were then edited to bring out the theme. 
We can relate many ideas conveyed in this movie to the internet we use today.
The scenes appear to be random, but there is always a link between two scenes. This is quite similar to the way websites are there on the internet. They are not independent, there is a link between them called hyperlinks. This movie shows a cinematic representation of hyperlinks.

Often when we are browsing the web, a single page might not tell you much of what you were reading about. The context is set by the history of sites that has been visited. Similarly, in this movie also scenes are arranged in a way that when seen with the preceding and succeeding the scene adds more sense to it. 

This movie is made with no actors. So, when you see the movie your realise that each one of the person is equally important or equally unimportant. This is very similar to what you feel on the Internet. Whether it is the head of a state or just another person living down the lane, they have equal and is heard all over the world.


Illusion and Reality

What is seen is not the Truth 
What is cannot be said 
Trust comes not without seeing 
Nor understanding without words 
The wise comprehends with knowledge 
To the ignorant it is but a wonder 
Some worship the formless God 
Some worship His various forms 
In what way He is beyond these attributes 
Only the Knower knows 
That music cannot be written 

How can then be the notes 

- Kabir Das